Edge of Will
Edge of Will
Guide:
Edge of Will is an action arcade game about launching a sword in order to kill enemies and score points. Hitting an enemy with the edge or tip of the sword damages them, enemies have different number of hit points depending on type. Killing multiple enemies without touching the ground gives extra points.
Actions:
LAUNCH: Press "Space" to launch the sword forward.
CHARGE: While airbound press "Space" to charge at your cursor's location.
PARRY: If a charge is made as a proyectile is about to hit the sword, it will deflect the attack.
Enemies:
Edge of Will has 3 types of enemies:
Knight: Knights are melee atackers with 2 hit points.
Rogue: Rogues will try to attack from afar with proyectiles, they only have 1 hit point.
Mage: Secret enemy!
Team:
Albur (Programming)
CremaCatalana (Programming)
Saku (Programming)
SenKH (2D and 3D art)
Sofie (Writting and Level Design)
Credits:
- Character assets (modified) by kaylousberg on itch.io
- World assets "Modular Village Pack" and "Modular terrain pack" by fertile soil productions on itch.io
- VFX by the wonderful tutorials of Le Lu on YouTube
- Background music by BreakingCopyright — Royalty Free Music YouTube
- Made with Godot 4.3
- Sprites with Aseprite
- 3D Modeling with Blender
DESIGN DOCUMENT: https://docs.google.com/document/d/e/2PACX-1vRAfJ9yXDH3NmabwtpuzrMpIH6gmIFhbsGN9...
Published | 4 hours ago |
Status | Released |
Platforms | HTML5 |
Authors | Sakur4y, CremaCatalanaPro, Ka2ine, Senkillo |
Genre | Action |
Made with | Godot |
Tags | Arcade, Fantasy, Global Game Jam, Low-poly, My First Game Jam, No AI, Physics, Singleplayer, Swords |
Average session | A few minutes |
Languages | English |
Accessibility | Subtitles |
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